carnel 26

Fantasy City Special.

A picture of Issue 26's cover

Contents

Editorial
So why are we back on the cities again?
Monkey's Place
Letters from the readers.
What is a city?
A discussion and quick description of what I think a city is.
The Good City
What makes a good city for roleplaying in?
Elements of the City
How to use the concept of patterns in both designing and analysis cities in roleplaying.
Law and Order
Cities are filled with people, to make them work there needs to be both some code of conduct in the form of the law and a way of enforcing that code. This piece looks at historical examples to inform how the forces of order can be portrayed in a fantasy and how and why to break with the historical precedents.
Dead Cities
How cities die and how abandoned cities can be used in games.

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